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-   -   The License Board (http://www.ffnet.net/forum/showthread.php?t=2916)

dappa 07-07-2007 07:19 PM

The License Board
 
What do you guys think about the license board then?

I quite like it.

I haven't cleared the game yet but am I right assuming the the abilities and accessories side of the board is different for each character apart from the teckniks?

Phoenix Flame 07-07-2007 11:12 PM

Re: The License Board
 
No - both sides are identical except for the espers and MQs you choose - they (obviously) disappear from the other character's boards.

Honestly - I didn't like the board much. While it allowed you to choose how you developed your characters, I still thought the end result was a party that was all-too similar again (Like in X.) I appreciated the different classes in VI - or even the job classes better than the LB.

dappa 07-08-2007 07:50 AM

Re: The License Board
 
Ok so you more or less have identical characters again when the board is completed which sucks a little, but what about the characters themselves?

Do their stats when they level up go up differently per different character, or will you still have a bunch of characters who are the same ability wise and who have the same stats?

zen la 07-08-2007 07:55 AM

Re: The License Board
 
I like it while you are playing the game there is so much flexabillity i havent finished the game yet so i dunno if i will like the end result we shall see

Phoenix Flame 07-08-2007 08:19 AM

Re: The License Board
 
Quote:

Originally Posted by dappa
Do their stats when they level up go up differently per different character, or will you still have a bunch of characters who are the same ability wise and who have the same stats?


There are minor differences - such as: Basch has the highest base strength, Fran (I believe) has the highest base HP....and so on. But the differences are miniscule at best - hardly noteworthy.

ThroneofDravaris 07-08-2007 11:47 AM

Re: The License Board
 
It was a neat idea that was botched due to severe balancing issues. Licenses are for the most part far too cheap, allowing you to make every character good at everything rather then forcing you to specialize in only one or two areas. In addition, offensive magic is significantly less useful then physical attacks as they are slower to use, cost MP that could be used more efficiently and are generally weaker. The only situation where magic is more useful is when fighting large groups of enemies and since this is a situation that only occurs occasionally a dedicated black mage or summoner is a useless endeaver. Dedicated healers are unnecessarily due to the aforementioned issue with licenses being too cheap, resulting in a rather no-brainer situation of either building a character that's only good at white magic or building a character that's good at white magic AND physical combat AND whatever else you feel like throwing in.

What you're basically left with is a set of six character that only really differ in what weapons you decide to give them.

zen la 07-08-2007 12:38 PM

Re: The License Board
 
So there you go, i do like it but everything you said is damn true there is no individuallity

dappa 07-08-2007 02:12 PM

Re: The License Board
 
Ah well my questions been answered then, but i was hoping that at least the license board would be slightly different for each character.

Never mind.

Doctor 07-12-2007 05:49 AM

Re: The License Board
 
But there IS individuality, BECAUSE of the freedom on the liscence board. You can customize each character all you want, and assign them the roles YOU want them to have. From what you observe (or at least what you can get the gist of) about the character's personalities can even help you determine what you really want them to do. You can have everyone learn everything just for the benefit, but you don't really HAVE to think of it as something that's not unique enough, because you can make the experience as unique as you want to make it.

And, just as an add-on, I believe that the liscence board in FF12 is merely a step-up from FFX's sphere grid system. Wouldn't you say? =}

Phoenix Flame 07-12-2007 07:23 AM

Re: The License Board
 
Quote:

Originally Posted by Doctor Faust
But there IS individuality, BECAUSE of the freedom on the liscence board. You can customize each character all you want, and assign them the roles YOU want them to have. From what you observe (or at least what you can get the gist of) about the character's personalities can even help you determine what you really want them to do. You can have everyone learn everything just for the benefit, but you don't really HAVE to think of it as something that's not unique enough, because you can make the experience as unique as you want to make it.

And, just as an add-on, I believe that the liscence board in FF12 is merely a step-up from FFX's sphere grid system. Wouldn't you say? =}


You want individuality...? Here: http://www.gamefaqs.com/console/ps2/file/459841/45802

*puts on Forrest Gump tone* "...and that's all I have to say about that." = 3

Spec Highwind 07-12-2007 07:41 AM

Re: The License Board
 
Quote:

Originally Posted by reasoniamalive
I still thought the end result was a party that was all-too similar

Yes. Just like Final Fantasy VII. The only difference between them were the Limit Breaks, in the end.

FFI/III/V/X-2 Job System is good.
Final Fantasy IV/VI system is great, where the story chooses the jobs of the characters for you. They all have different abilities, making them unique.

ThroneofDravaris 07-12-2007 08:06 AM

Re: The License Board
 
Quote:

Originally Posted by Doctor Faust
But there IS individuality, BECAUSE of the freedom on the liscence board. You can customize each character all you want, and assign them the roles YOU want them to have.

Except there is no point in giving them specific roles, because by default you can make them good at everything without suffering any penalties.

Zeromus_X 07-12-2007 08:31 AM

Re: The License Board
 
Yeah, it starts out great, but by the time you decide you're going to do end-game sidequests everyone has already unlocked everything.

Although thankfully it seems they're actually putting the whole job system idea with the License Board in International.

dappa 07-13-2007 08:42 PM

Re: The License Board
 
I have kept my characters the same way as when they first joined my team

I have fran and balthier as long range fighters and everyone else as close combat.

Phoenix Flame 07-17-2007 05:23 AM

Re: The License Board
 
I'd like to try a NLB playthrough...be a LOT more of a challenge than just playing through the game normally :rolleyes:

dappa 07-17-2007 07:03 PM

Re: The License Board
 
I wonder if that challenge is possible? Wouldn't surprise me if someone had.

That enforced class FAQ is interesting too but i'd never do it.

ThroneofDravaris 07-17-2007 10:26 PM

Re: The License Board
 
Technically it isn't possible: you have to at least activate Belius to continue past a certain point. Otherwise I think there are a few people who have completed it with that exception.

Phoenix Flame 07-18-2007 01:21 AM

Re: The License Board
 
ToD is correct - but other than this minor use of the LB (Belias is right next to the beginning section of the augments/technicks section of the LB and doesn't really effect anything else) youcan complete the game w/o using it...and several people have tried it...what unique *cough insane cough* challenges will people come up with on the International version I wonder. = ]

evil_resident 01-27-2008 06:24 AM

Re: The License Board
 
I like it way more than the sphere grid in X

Phoenix Flame 01-27-2008 06:59 AM

Re: The License Board
 
How so?

I prefer the Sphere Grid. Although both the Sphere Grid and the License Board make it so you have a team of characters with the same skillsets (other than Summoned monsters...and O.D.s/Quickenings) it still afforded you way more customization than the LB...except if you strictly followed an Enforced Character Challenge.

dappa 01-27-2008 01:35 PM

Re: The License Board
 
If you think about all the final fantasies apart from 1, 4 and 9 they all have characters who can be made more or less the same as one another, obviously barring special skill sets that are individual to a particular character.

Shinra Soldier 1 01-29-2008 06:37 PM

Re: The License Board
 
I really like the license grid, but the sphere grid is sweet as well. I just think the license board allows you to make your characters closer to something that is strong in all levels of the character instead of making them a mage, or fighter, healer, technik user, etc.

Halim Ondore 04-29-2008 06:25 AM

Re: The License Board
 
it powns

Kat 04-30-2008 06:29 PM

Re: The License Board
 
The license board?

Well, it was different.
Honestly, I didn't think too much of it..
Since I filled the whole thing like 6 weeks after I got the game.
xD

But, it was fun while it lasted.
:D

rissole25 10-05-2009 05:16 AM

Re: The License Board
 
Hmm i like both the Sphere Grid & the License board but I have to say I like the Sphere Grid better


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